Although the device would sell quite well initially, with the Kinect soon crossing the 10 million units threshold, it soon ran into a litany of issues. The resulting Kinect came with a lot of promise and anticipation, and a raft of Kinect games. Microsoft at least aspired to take this concept further, creating a peripheral that would utilize complete motion control and even speech recognition features. The Nintendo Wii proved so successful at bringing motion control “fun” to literally millions of homes, other companies tried to follow suit. The legacy of the Kinect is a complicated one.
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